Developer Documentation

QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

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Two-Dimensional Points

typedef struct Point2D {
    Float32                         x;
    Float32                         y;
} Point2D;
typedef struct DPoint2D {
    Float64                         x;
    Float64                         y;
} DPoint2D;

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